Copyright Carl Janssen 2024
Disclaimer
These are rules for a game it does not endorse violence, suicide drug use or unethical, unsafe, dangerous or illegal behavior in real life. Medical or scientific claims in this game are not intended to represent real life medicine or science and may cause death or injury if tried in real life.
This is not intended to mock all variations of real life religions but refers to modified versions of religious that are used for behavior modification purposes in order to educate about undue influence. All religions in the game shall have an evil cult like version of them made that is not exactly identical to the original religions but shares some similarities, having an evil version of them is not intended to mock the original religion or to deny that a non evil version of that religion can exist in real life.
Overview
How is this game different than other Role Playing games. Purpose. Theoritical Background. Game Style and Philosophy
This game is designed to teach about cult like undue influence
This game shall be based on but not exactly the same as the behavior models by Steven Hassan in the old edition of combating mind control cults and possibly the newer edition ( to be determined ) as well as his books of releasing the bonds and freedom of mind. And possibly also based on "cults in our midst" by Margaret Singer and Janja Lalich to be detemined. Margaret Thaler Singer's model might be used because she focuses a lot on time management.
Mind Control shall be different than other games. It shall not focus on some magic unexplained way that people's behavior is modified through science fiction technology, psionics or magic spells.
Mind Control shall be based on people having motivations and being presented information that effects their decisions based on their motivation.
All cult groups shall follow 2 rules
Rule 1
The group shall follow at least 1 out of 1A and 1B and possibly both
1A
You should obey the orders and believe the claims of the authority structure of the group in the manner described by the authority structure of the group. Obedience and belief have benefits described by the authority structure of the group.
1B
Reality is as it is described by the minimum core dogma that all group members are required to believe to be members of the group. If you think that reality does not match perfectly to the way it is described by the core dogma of the group then you are wrong.
The map of reality that the group presents is correct. If you think the reality is different than how it has been mapped by the group and the map is an imperfect approximation then you are wrong.
The map is the reality ( metaphorically not a literal geographic map )
The map is a symbol related to the core dogma or how you would believe reality would be if the core dogma is true or something like that.
The map presented by the group is correct, observing reality and thinking about it should not be used to change your map of reality to be different than the map presented by the group. Observing reality and thinking about it should only be done in a manner that does not result in conclusions that lead to disagreement with the map. Observing reality and thinking about it should be avoided if done in a manner that would lead to a conclusion that the map is different than as described by the core dogma of the group.
The opposite or reverse of the claim "the map is not the territory" is true regarding core group dogma
https://conceptually.org/concepts/the-map-is-not-the-territory
https://web.archive.org/web/20211021121154/https://conceptually.org/concepts/the-map-is-not-the-territory
https://criticalthinkingsecrets.com/the-map-is-not-the-territory-unpacking-this-critical-thinking-concept
https://web.archive.org/web/20240307233938/https://criticalthinkingsecrets.com/the-map-is-not-the-territory-unpacking-this-critical-thinking-concept/
Rule 2
Bad things will happen to you if you listen to information contrary to Rule 1 and or Rule 2
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